We are going back a while with this review, but knowing Clue HQ, the games won’t have changed and therefore be completely relevant.
Back on the 9th August 2015, Julie was due to run a 10k in Blackpool. As I had the weekend off work after playing cricket on the Saturday, it was therefore always going to end up with a visit to Clue HQ Blackpool, being then the only rooms available in the area, Detonation and Quarantined.
Rather than watch a small portion of the 10k ( as it was NOT a warm day), Adam and myself hit the arcades for an hour, we had a pub lunch, and the set about wasting the time we had remaining until our game in Stanley Park, Julie asleep in the car, Adam and myself a quick game of golf ( well, just the putting greens)… as we’re wandering through the park, I get a call, it’s Clue HQ wondering where we were…. oops I had the time for the second game rather than the first… so obviously we were rapidly on the way after that call ( rather luckily Blackpool was rammed causing traffic jams and that Clue HQ for a change were not fully booked, meaning we could still play).
We arrived in pretty much record time, at the very well located Whyndyke Farm( basically the M55 junction for Blackpool), and within a couple of minutes, were ready to play Detonation. The blurb for Detonation is as follows:
You and the rest of your detective team have been on the case of Danny Badd. Badd has been wanted for 7 years and is a known criminal all over Europe. He’s wanted by many different countries for various crimes. After 1 year of gathering information, 24 hour surveillance, and even capturing Badd’s brother, you’ve finally got the best lead that any intelligence unit has ever received with regards to his location. You’re going in, but not without a plan. Badd is notorious for blowing up anyone who attempts to track him down. Watch your step.
As usual, Detonation immediately looks the part, and you’re straight into the action. The puzzles are relevant to the game, and 2 or 3 of them are second level thinking, as in the puzzles or solutions are so so different to usual that you really have to think outside the box, with the last 2 or 3 puzzles exceptional. We were inside the last minute when we escaped to keep the record going! A short rest and 10 minutes outside to enjoy the sun, and were back in playing Quarantined… from the blurb
With the growing threat of a radiation leak due to the increase in nuclear power, the government seek a solution to radiation poisoning within humans. Deep within a high security facility, a group of scientists work to develop a vaccine to ensure immunity, but to run tests they need subjects. You regain consciousness to find yourself quarantined within the facility. You don’t know who got you here or how you got here but you know you need to escape before everything gets incinerated, including you!
As it is made clear on the website, the team are initially blindfolded and split up. To regroup as a team took us much longer than it should have, thanks to being left in the dark for way way too long.With 20 mins to go, we had not a hope in hell of getting out ( according to the game host and his messages to the owner of Clue HQ to find out how we were doing), however, as so often happens with us, we click and absolutely fly through the rest of the game, and somehow, we get out with a couple of minutes to go.
Both rooms were excellent, with Detonation the slightly better of the 2, thanks to the unique puzzles and solutions. I can’t speak for the other 2, but I know for myself that as both games entered the last 5 minutes, the games slightly changed their appearance, and as they did, I could feel my heart rate climbing and thumping, which shows the quality of the games! A big thanks to the team at Clue HQ Blackpool for their help, and their patience in the lateness of this review!!